This is a project I worked on as my last year work. I mainly worked on the structures assets, level design, and
game design. I also created some documentation for the level design, flow chart and such.
The Gameplay was a third person action-adventure game where you play as the new candidate for the trial
of the seasons, you would have 4 forms inspired from the 4 seasons and multiples abilities depending on the
season you were using. The target was to build the sanctuary level to showcase puzzles/fight/and bossfight.
Unfortunately the project came to and end prematurely.